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Monthly Archives: January 2006
For your reading pleasure..
I need to apologize for the lack of recent posts – a new project is eating up my free time.. Here is your homework for the weekend: read Thomas Malaby’s paper about the different forms of capital in virtual worlds. … Continue reading
Posted in -Miscellaneous
7 Comments
A Hero is Born
We’ve been having lots of discussions at the Lab about copyrights, trademarks, and our policies (and responsibilities) to help rights owners manage them. So it’s only appropriate that our very own general counsel, Ginsu Linden, should have shared this video … Continue reading
Posted in -Miscellaneous
3 Comments
More Data That Might Only Interest Me
I was gathering inventory item creation data for Second Life and found the following information that I thought was interesting. Residents can create 12 different kinds of inventory items: objects, notecards, landmarks, wearables, callingcards, textures, snapshots, attachments, scripts, gestures, animations, … Continue reading
Posted in -Miscellaneous
6 Comments
Remix You’re The Boss!
Just before Christmas I ran a workshop as part of the Screenplay "Boss Frenzy!" day at the Radiator Festival which allowed children to collaboratively create a computer game by drawing or making bosses with collage. Dozens of people came to … Continue reading
Posted in Games
3 Comments
Do Avatars Dream Of Electric Racoons?
If you haven’t seen it already, check out Paul Mason’s BBC Newsnight piece on Virtual Worlds, including a lot of footage from SL and interviews with Robin and Philip. The video will only be available for a limited period, so … Continue reading
Posted in -Miscellaneous
4 Comments
Welcoming in 2006
A very happy new year to you all. Thanks to everyone for all your support, and here’s to great things in 2006!
Posted in -Miscellaneous
2 Comments