Second Life Simulator v188.8.131.52105 resolves several important issues discovered through deployment of our new simulator to all of Second Life last week.
In particular there are fixes that should improve performance on Openspace regions, camera behavior and the physical representation of dimpled spheres. Details of these fixes are provided below.
Note: This Announces A Beta Preview Release Only
Please note that this blog post announces the release of the updated version to our Beta Preview Grid for testing. You will need to install the Beta Viewer, available on our test software page, if you wish to test this release on the beta preview (or make a few custom modifications to your release viewer if you’re comfortable with that process).
If testing of this release on the Beta Preview is positive, we expect to deploy this version to the main Second Life system later in the week. A separate blog post will announce the deployment of this simulator to Second Life when testing has completed.
Changes In This Update:
Note that items starting with “DEV” were entered internally, and items starting with “SVC” were reported on the public jira.
DEV-13002: Improved physical representation of some thin shapes (As originally reported, this appeared to be a problem with a prim floor becoming phantom after conversion. It turned out to an inaccurate physical representation that left “holes” in the floor in some areas)
SVC-1531: Physical representation of dimpled, hollowed spheres improved
DEV-12725: Camera position is no longer affected by phantom objects or avatars (resolution of this bug removed a cause of rapid shifts in camera position for reasons not obvious from the scene in view)
DEV-12841: Removed a simulator crash mode
DEV-13080: Reduced tendency of avatar’s feet to fold up to waist climbing stairs
SVC-1989: Avatar no longer becomes phantom when sitting
Improved performance of openspace regions
We are continuing to collect issue reports for resolution, and expect to have another simulator update in the next week or two, depending on the criticality and status of the open items list.
Please report items in the public jira, and if they are physics-related, please be sure to set the Component to Physics so that we see them as soon as possible.
Havok4 Program Manager