Hi everyone! Have you had a chance to explore our new and improved Support Portal? Now’s your chance; it’s KBAotW time!
This week, I’d like to show you a long-standing feature Second Life builders can use to add a level of realism to their creations: bump mapping! Used judiciously, bump mapping can create a very tactile feel for your object’s surfaces, underneath the textures you’ve already applied to it. Just click the link for more information– you no longer need to log into Support to view Knowledge Base articles.
Would you like to share some of your Second Life wisdom, or discuss the state of the Knowledge Base? Join me and Jon at Documentation Office Hours this Friday at 2pm; same Documentation place, same Documentation channel.
See you there!