The second edition of our ‘Inside the Lab’ podcast series is now available. The series started with Philip Linden’s vision for Second Life in 2008. This time we delve into the technical aspects of Second Life with Joe Miller, VP of platform and technology development. Joe talks us through the technical priorities for our engineering team, focusing on four key areas:
- Sim stability – with the launch of Havok 4.6
- Sim performance – with the introduction of Mono for script compiling
- Viewer stability – by introducing a new crash reporter and graphics card drivers
- Viewer performance – via Windlight and the new Dazzle UI
Joe even sets some goals in terms of performance for the next quarter which we’ll all be able to track from the monthly Quality Metrics
I’d like to thank Joe for his time in talking with me and for sharing some insights into the stability and performance efforts the engineering team is working on. Let me know know in the comments if there are other aspects you’d like us to cover in the next edition.
Until then – thanks for listening!
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