The Second Life Beta Preview has been refreshed with our latest updates. We have now been running the Havok4 simulator on our internal Linden regions since the last refresh (“eating our own dog food”) and we will shortly be expanding the testing process in preparation for wider use of this new simulator.
Fixes and Enhancements include:
DEV-7152 Avatar is now positioned correctly when standing up from a low box or seat
DEV-7085 Trees are now created consistently and displayed consistently before simstate reload (previously trees may not have displayed correctly until the simstate was reloaded and the simulator restarted)
DEV-6505 Assisted flight is now consistent through region crossings (script actions are now correctly re-added after region crossing)
DEV-7044 Modified rigid body (“physics shape”) of trees to be tall and thin, to enable easier debugging (They are part of a no-collision group, so they don’t collide in-world – this is just a debugging aid change)
DEV-6985 Grass is now set to the right collision group
For information about the Havok4 Beta Preview, with ideas on what to test, please see the original blog post here:
In addition, there is an wiki that provides detailed information about the Havok4 project as well as detailed information about the new linkability rules:
We are holding regular office hours to review your experiences with the Havok4 Beta Preview. Our office hours are posted here:
PLEASE keep blog comments on this post on-topic for the Havok4 beta test process – thanks!