The Second Life Havok4 Beta Preview has been refreshed with twelve new issue resolutions in place. I want to say a big THANK YOU to all of you who have helped to test the Havok4 Preview so far, for your great focus and results. Let’s all keep up the good work — we’re getting there!
* Office Hours will be held tomorrow morning (Thursday) at 8:00 AM PDT at the Brampton Stage (http://slurl.com/secondlife/Brampton/106/166/25/) on Second Life (NOT on the Second Life Beta Preview grid)
* The Beta Preview will be offline for approximately 24 hours as we apply the update and perform internal testing. We will then return the Beta Preview to open access.
* The Havok4 Beta Preview system database will be refreshed (updated and overwritten) early next week. Please save any scripts that you would like to keep, since this refresh will replace all inventory with a new snapshot of your inventory from the public Second Life system.
DEV-4118 sim crash by sitting on an object
SVC-856: Havok4 – Rez from Inv with Edit on create invisible object in 126.96.36.199037
SVC-802: Havok 4: Rezzing a tree from inventory causes log out
SVC-828: llCreateLink () can link to an AGENT! Doing so crashes causes viewer crash
DEV-4008: llSetPos fails in touch events in root prims
SVC-768: llCreateLink(target, TRUE) inserts child prim in wrong place in linkset
DEV-444: Failed link operations should have an error message
SVC-821: llGroundRepel using top of bounding box, not middle, also attracts downward
SVC-857: Unable to rez some old content
SVC-54: llTargetOmega doesn’t update unless object is interacted with by an AV
DEV-3477: VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT severely gimped in current limitations
SVC-860: Physical objects linked, set static then unlinked become physical again