The Havok4 Public Beta Preview has been refreshed, with another set of issues resolved. Please keep trying new experiments and keep reporting problems as you find them in the public Issue Tracker at https://jira.secondlife.com/.
Please report problems found using the following options:
Project: “2. Second Life Service – SVC”
Issue Type: “Bug”
Affects Versions: “Havok4 Beta”
NOTE: Please clean up your experiments out of courtesy to other beta testers, who do not want to wade through thousands or tens of thousands of items lying around a region that you’ve been experimenting on. If you need help cleaning up an experiment, please IM Sidewinder Linden or email “sidewinder (at) lindenlab.com”.
Please consider attending our Havok4 Beta Preview Office Hours to find out what is new on the Beta Preview and to talk directly with us about your findings and experiences.
Although some vehicles that previously had problems will work in this version, we do know that there are still a variety of vehicle-related issues. Your help in letting us know which ones are still having troubles will be very useful to the team.
DEV-448 can set grass physical
DEV-1775 SVC-775: VEHICLE_REFERENCE_FRAME broken on preview
DEV-2573 Object mass updates are a step behind
SL-57425 SVC-771: (Havok4) llSetBuoyancy maxes out at 1.0
SVC-54 llTargetOmega doesn’t update unless object is interacted with by an AV
SVC-727 Objects with llVolumeDetect(TRUE) don’t fall through ground
SVC-745 llGetStatus(STATUS_PHYSICS) does not work in child prims
SVC-753 Het Grid – Attachments, animations/AOs screw up on sim handover between different versions
SVC-763 All scripted physics calls fail a “physics deactivated” avatar
Known Open Issues:
DEV-457/3873 havok4 – llSetPos no longer works on attachments (this affects several vehicles we have tested, resulting in problems with the position of parts of the vehicle when rezzed in-world)
DEV-3882 Hover vehicle does not turn while coasting
DEV-3889 Some content seems to be rotated inappropriately in-world