New Viewer: 1.18.4 Release Candidate Available Today!

A new Second Life viewer is available as a Release Candidate. Release Candidates are optional viewer updates that contain the latest round of bug fixes and/or soon-to-be-released new features. We make them available for public testing before releasing them as primary viewers. Read more about this process here.

Today’s Second Life 1.18.4 Release Candidate Viewer contains bug fixes and soon-to-be-released new features. The new features are:

  • Search
  • Lag Meter
  • German, Korean, and Japanese Language Improvements
  • Friends and the Minimap

Jeska Linden will post a more detailed entry on Search immediately after this, but briefly, today’s viewer contains a “Search pre-launch” that consists primarily of interface changes. By “interface changes” we mean opt-in and opt-out check boxes for Resident Profile, Parcels, For Sale Objects, Not For Sale Objects, Regions, and Groups.

The pre-launch Search changes in today’s release are in preparation for a forthcoming release of new in-world Search (in approximately late November or early December). We are releasing these changes now to give you several weeks to set your Search preferences, BEFORE the official Search launch.

Jeska’s post will have more information about Search and instructions on how to make changes before the official launch.

Lag Meter
We’ve also created a Lag Meter that monitors client, network, and server lag and reports possible causes. You can access this new feature at Help > Lag Meter. Please note that the Lag Meter does not notice extreme ping times and still steals keyboard focus. The Lag Meter also shows lag when Second Life is not the front-most application, so making Second Life front and center may change the Lag Meter readings you see.

German, Korean, and Japanese Language Improvements
Today’s 1.18.4 viewer includes many more translations in German, Korean, and Japanese. In addition, the size of viewer interface elements in the German viewer has been adjusted to fix truncations and better accommodate the German language. A forthcoming viewer with the same size adjustments for Korean and Japanese is coming soon!

Friends and the Minimap
We know it’s easy to lose track of a friend in a crowd, and thought that seeing a friend rendered differently in the Minimap would provide a simple way to navigate to him/her/it. In this release, the Minimap indicators for “above” and “below” have been updated. After an upcoming server update, friends will appear in a different color. Small victories!

If you find any bugs while using this Second Life viewer please file them at under version 1.18.4. Thank you for your patience while we improve Second Life for everyone!

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64 Responses to New Viewer: 1.18.4 Release Candidate Available Today!

  1. Pingback: New Search Currently Under Development « Official Linden Blog

  2. Dirk Talamasca says:

    Stephany, Jeska!!!

    You rock!!

  3. Jeza May says:

    Ohhh I can’t wait to try this out 🙂
    Sounds like it could be just what the Dr ordered..

  4. Is there a list of bug fixes?

  5. TaraLi Jie says:

    Um… Before you flip the bit on the server to force it to block people coming in on the RCs… Could we get a heads up in the blog?

    And really – why doesn’t the Linux client at *LEAST* download the new version for you, even if it can’t do a full restart?

  6. Berry Steinhoff says:

    Quite a few GUI changes here. One of them (reduced (smaller) window for viewing members of a group) is rather inconvenient.

    However, thank you for the update tho, I shall enjoy exploring the new features. 🙂

  7. Ahh, Lag Meter, Friends in Mini-Map… This is looking great 🙂 Two more minutes on the download, can’t wait, hehe 😛

  8. Aeper Jie says:

    Cant wait till use this

  9. Pfft says:

    A lot of building bugs….

  10. Maximilian Milosz says:

    When will WindLight be implemented?

  11. Crashes to desktop with no error messages on achieving the “logging in” message at startup. Not fun :<

  12. Lion Ewry says:

    OMG! Finally! This has been needed forever!

    I am convinced it will help business here more than anything else
    could possibly do. Content creators have desparately needed a
    way to give shoppers a way to really judge which stores had good
    products and which had junk. If you read the comments in the forums many hard working people were on the verge of giving up.

    This should change that, and give SL residents truly good products to
    choose from again.


  13. Suspiria Finucane says:

    10 log in tries- 10 instant crashes…job well done ;(

  14. Andrea Faulkner says:

    Oh yay. Now how about developing something that matters? Like oh.. a client with good Vista support… a 64 bit client since 64 bit processors are becoming more and more common.. etc? Keep up with the times, don’t just wave in passing at the technology as it advances past you.

  15. Shadow says:

    hey any idea when it’ll work? Mine keeps crashing whenever I try to load it.

    Thanks, and keep up the good work!

  16. Berry Steinhoff says:

    I had two instant crashes also. I cleared cache, third time lucky. So far so good. But I can’t find the new Search feature. I still see the old Search GUI…

    Second Life 1.18.4 (0) Oct 18 2007 14:36:02 (Second Life Release Candidate)

  17. Pingback: SecondLife: Novo cliente Linux 1.8.4

  18. Nouar DeCuir says:

    @4 (Gillian) There is always a list of fixes in the setup, thought you have to download and start the install to see it.
    My favorite this time:
    * Fixed ‘Quiet Snapshots to Disk’ and ‘Disable Camera Constraints’ not persisting across sessions
    * VWR-1408: Online status viewable via Groups even if ‘Make my online status visible only to my Friends’ is set
    * VWR-851: Viewer Crashes in high texture environments when moving or when panning with camera.


    The VWR-851 was very important, it’s been fixed twice in this release 🙂

  19. Ric Mollor says:

    Client Feature Request!

    Any chance of ever seeing dynamic changing of detail levels and draw distances in the Second Life client? Several competitors have this feature implemented and it eliminates the need to manually scale the draw distance down when in crowded areas or areas with an enormous number of textures. Additionally avatars furthest from the user or not in the user’s focus are drawn in reduced detail. Currently it appears that there is no way to do this with Second Life.

    If the SL client could attempt to keep performance at a user specified FPS by these methods it would certainly improve satisfaction and eliminate much of the perceived lag.

  20. Klaatu Congrejo says:

    Small victories indeed Stephany. But these small steps are giant leaps for SL-kind!
    Nice little additionals to help us all navigate safely and easily across SL. I particularly like the Friends On Map feature. Should come in useful finding friends at large events. LOL, the time I’ve wasted looking for someone to find they are right above or below me all the time!
    Not sure about the interface changes for Search though. Isn’t there a possibility this feature could be abused? For example: like making scripts within objects modifiable by some ppl but not others? Or, ‘parcels for sale’ can only be viewed by some but not others?
    Just wondering?
    Overall though, useful small steps!

  21. @ Ric Mollor:
    it is in the work. I remember they wrote a blog entry about that in the few last weeks.

  22. Klaatu Congrejo says:

    Just another thought (to clarify the last of my comments above) – can the Search interface changes be used to bar certain people from object/parcel sales. For example, if you’re not age-verified, or if you’re a newbie, etc?

  23. Gavril Dryke says:

    Linux download link gives blank file……….

  24. Ann Otoole says:

    where is the option to use the new search?

  25. Wuvme Karuna says:

    Please let others know that this update does not include the search feature!
    because i downloaded it and its not there!

  26. Multiple crashes before and after clearing cache. Reloaded and still the same. Help!

  27. Lazarus Longstaff says:

    PLEASE tell me you fixed the memory leak. I could give a damn about the rest of that until the client is stable enough not to crash every few tens of minutes!


  28. Ann Otoole says:

    yea opt-in to new search is not there by design. they are letting people set options for a while first. 😦

  29. Jayden B says:

    The fix to Hovertext in Non-root prim means my huddle is working again. YAY.

    A few other fixes that I need also make this promising *BUT* when walking, I get a .25 second complete pause (ie: client lockup) every 10-20 seconds.

    Can anyone confirm this before I log a Jira?

    The lag meter is interesting, but doesn’t take into account the normal 260ms pings into Australia. Have logged a Jira on this. Too much yellow 🙂

  30. Suu Miles says:

    OK, I run on vista and it seems to be quicker than me dealing with the old viewer. The lag o meter is.. mmhmmm… a funny littly toy that mostly blames the client and the network, like US, while the server dot remains green for most of the time…

    The only thing I really miss: where are the groups gone? Not able to send ANY group im, since I don’t seem to be part of any groups anymore unless I check in my profile or is it just me again?

  31. Herbie Whitman says:

    release notes did look good, curious about this one, but I am glad I am not the only were login screen scrashes to desktop.
    What is this ???

  32. Very promising updates. *rubbing hands together greedily*

  33. Dwen Dooley says:

    I’m in now, and no “Groups” and no “Friends”.

    And before anyone says it, yes, I am a member of 20 ish groups and yes, I have friends.

    They just don’t work with the new viewer for some reaosn.

  34. Great additions, but let me ask the lag meter is broken up into three categories, client, network and server – what constitutes high client lag? How different is that from network and server?

  35. Gavril Dryke says:

    Those trying to download the Linux viewer, you will have to right click the link, then “save link as”. You I didn’t try this first, is beyond me.

  36. Relentless Roux says:

    what can I say…thank god i have two Second Life icons on my desktop? The one that always worked (release candidate), doesn’t work anymore thanks to the upgrade! Now I’m back to getting in on the old one – but 1/2 my friends are gone, lol.

  37. Luna Larsen says:

    nice, nice 😉

    and when you will fix the ” objects missing from database ” issue ???
    i am waiting now for more than a month for the objects.
    not funny at all when almost 15.000 objects are just missing from database :-((

  38. McPhenius Swain says:

    I am excited about this viewer. The friends in the minimap, what a great thing for crowded places and long needed! Lag meter.. I thought we had that.. just when we couldn’t move we knew it was high 😉 Looking forward to this one!

  39. Alex says:

    The current viewer I am using (latest release) is guaranteed to crash at least once every two hours and is not able to run two clients simultaneously because one hogs 95% of the resource. The previous release was out one whole week and it crashed a total of twice that whole time and two clients running simultaneously worked just fine. I hope this release is better than last one. From now on, I will not be upgrading when we finally do hit a stable client.

  40. Jayden B says:

    My groups are working, My friends are working. I personally find the new V and ^ markers hard to see over the old ones, but that could be me.

    @37 I am now having great luck with “Object no longer in database”… This may not help you, but it’s worth a try… When you get the error don’t dispair, the garbage collection system starts in the asset server. After 2 hours (although I sometimes wat 12) clear your cache and relog and (in my case) the majority of cases the item returns.

  41. danielluh ashton says:

    Jihaaaaaaa, time to download and try it :))

  42. thegrimmling Snook says:


  43. Fluf Fredriksson says:

    Hey! Nice list of bug fixes! Including the float text 🙂
    Got to admit it’s an update that doesn’t suck!
    Now where’s the source code? huh? huh?
    Show me the source code … you know you want to …
    Give it to me baby! Yeah like that!
    [I blame the pills]

  44. Brigham Kamloops says:

    So far, it seems to be working well. My big, big concern is the new symbols on the mini-map. Not all of us have the highest-priced monitors, and not all of us have 19-year-old eyes. For an old man using a cheap monitor, the new symbols are nearly impossible to distinguish. Can we go back to our capital “T” and upside down “T”, please?

  45. Fluf Fredriksson says:

    Oh one thing … when I search places, where it used to give the parcel size of the place it now says “[AREA]”
    Shome mishtake shurely?

  46. Storyof Oh says:

    Yippeee it exposed my hidden sculptie prim so I could delete it.

    Now PLEASE tackle the inability to move, the crashes and edit/build problems…oh and Vista

  47. Twisted Laws says:

    YEAH! Excellent… much more stable and faster. 3 or 4 hours in the sandboxes with no crashes. I could move when others running the old client were super slowed. Running on HP Pavilion Entertainment Notebook running Vista. 🙂

  48. yammy says:

    please do not controlls IME(input Method Editor) or prepare method of not controlls IME.I use Japanese and English(broken), but kana-kanji conversion’s automatically starting when input cursor go input filed(I am turning it off every time). it is obstructive on using both language…

  49. U M says:

    Thise Japanese improvements are not working. They are causing my chat line to switch at random from japanese to english. what have you do to the text fonts again!

  50. Henri Beauchamp says:

    You are using c-ares in this new version, but you fail to provide the headers and library in the slviewer-linux-libs-RC- archive…

    Does anyone at LL actually TEST things before you release it ?

  51. Pingback: The Grid Live

  52. Rusch Raymaker says:

    Hmmm can’t seem to find Disable Camera Constraints? ^^

  53. Distilled1 Rush says:

    I want Windlight!!!

  54. U M says:

    I want a stable client first. having all kind of problems related to client and server today .

  55. Dorian Meredith says:

    I am having major problems with building, specifically lining up textures. It keeps wanting to snap them to equal ratio rather than letting me make something more narrow than wide for example. Also its unflipping textures when I flip them and a number of other incredibly annoying things please fix

  56. Berry Steinhoff says:

    @ 55. Also had this problem. I created a box, attempted to change colour of box from white to red. Red colour would be applied momentarily then revert back to white.

    Lag Meter:

    Love this new inclusion and the solution suggestions that appear below the indicators I’m sure will prove useful for new players in troubleshooting.

    GUI (Groups):

    As previously mentioned, the new GUI for Groups is a little inconvenient, because the actual window for displaying members of a group seems to have been shrunk, which in turn requires additional scrolling.

    GUI (Land Information Window):

    Not sure what benefit sliding the “sell land” and “reclaim land” buttons from left to right will make. Perhaps it does unclutter the window some?


    As noted by both Residents and Linden Lab, Release Candidate is crashing repeatedly during a session. On start up, after clearing cache and during normal operation. Linden seems to be aware of that as indicated in a new blog post.

    Have reverted back to public release for moment in order to build, altho I look forward to testing an updated Release Candidate. Until now, I had been using Release Candidates full time.

  57. Tegg B says:

    Works fine for me, less crashing if anything, but still the same types of crashing

  58. U M says:

    Let me ask you a questen. What did you do to the changing of fonts? meaning the default japanese to english?

  59. Simondo Nebestanka says:

    @19 Ric Mollor – dynamic detail/distance – that is such a good idea. I was just looking at Torley’s updates on the WindLight project and he mentions that an improvement is coming in this area – we will have the option to render distant avatars as 2D sprites.

    Torley points out this is still a work in progress but it sounds very promising.

    @Stephany & other Lindens: thanks, these improvements are very worthy especially the minimap improvements and as @18 Nouar DeCuir pointed out the fix of ‘Quiet Snapshots’ and ‘Disable Camera Constraints’ settings across sessions.. thanks so much.


  60. march Korda says:

    hmm..llcommon/ares/*.h and some files not found.
    Does the test which LL does include deletion of the existing file and download it?

  61. Pingback: Second Life gets new Google-powered search engine « real words . virtual worlds

  62. Pingback: Second Life 1.18.4 Viewer Release Candidate Update « Official Linden Blog

  63. Dirk Talamasca says:

    Awesome! Thanks for the update! I am always happy to help track down bugs but not having access to tools that I use on a consistent basis limited my time with the RC client.

  64. zeus chevalier says:

    Is anyone else finding the Linux client unusably slow? I’ve used the Linux client for months and now I can’t use the game at all. The same computer works fine with the windows client.

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