Second Life will be closed for maintenance on September 19, 2007. The exact time and duration of the work is still being determined, but we will make sure it falls between 6am-12noon Pacific (13:00-19:00 GMT).
The bulk of the work is hardware related, and we are working on making sure that we have enough time for all of the required work while trying to keep the duration to a minimum. Stay tuned to this post for the latest details.
There will be minor server-side software updates deployed during the downtime, and we will follow up with a rolling restart of all Second Life simulators later in the day to pick up some infrastructure updates and bug fixes. I’ll update this blog post in the next day or so with the list.
Reminder: Subscribe to the Second Life Downtime Calendar for updates!
[UPDATE 9/13: The beta grid will be offline at the same time, unfortunately, as its hardware is affected by the same work.]
[UPDATE 9/17: Due to the duration of the hardware work, we do not expect the full downtime to be complete before 11am at the earliest, to give sufficient time for verifying correct behavior on all systems before we open up the doors. I’m going to keep 6am-12noon on the calendar as a maximum expected window, which gives us time to react in case something goes wrong. However, I do expect that we’ll be done sooner than that.]
[UPDATE 9/18: Due to issues discovered during continued testing, we’re not planning any code updates during the outage tomorrow, so the work is now limited to the hardware work also mentioned here. After the hardware work is complete we’ll be doing a little bit of cleanup and testing before opening Second Life. We expect logins to be re-enabled by about 10am Pacific Time.]