Looking back, time has gone by so fast. We’re now on our 3rd Second Life Tip of the Week, and if you’re reading this, I’m thrilled you are. I started doing this in part because there were so many un-obvious-yet-useful Second Life features that often came up in my conversations with Residents — I wanted to do something to communicate them in a fun, memorable, and meaningful way. Thanks to your feedback, I’ve been taking on these topics one after another.
If you’ve missed previous installments, feel free to watch ’em:
and if you’re enjoying video tutorials in general, I made some earlier ones that can viewed on the Video Tutorials page (also linked from the front of SecondLife.com!), with 450,000+ views and rising. I also want to emphasize that I really appreciate the Resi-created vidtuts some of you have been emailing me — for example, see “Dynamic Reflections & Glow” by Aelus Janus, which showcases two graphical features which are currently in the Client menu, and hence aren’t guaranteed to work (and infact won’t on some computers), but if you’ve heard anyone talking about them, now’s your chance to see them in action.
This week’s Second Life Tip of the Week, or SLTotW, covers some simple-to-do user interface techniques which become more valuable with extended use. Did you know you can move minimized windows? What about using the pie menu with one click? Let’s not forget the keystroke that unclutters your screen instantly. If you’ve got 5 minutes, have a watch!
As we go on…
I’ve been soooo warmly welcoming the responses I get doing this. It’s really rewarding for me to realize that this has helped you and suggesting future directions, so thanks for taking the time to let me know how you feel.
I’ve also started a FAQ, because I’ve had questions from budding video tutorial creators like, “How do you make a Video Tutorial?” (Click-through for step-by-step details on how I do it, altho I think in the future, making a video tutorial about how to make video tutorials would be a good, even Drostian, idea.)
<infomercial voice>BUT WAIT, THERE’S MORE!</infomercial voice>
While it’s part of a bigger picture, as part of developing your SL skills education in an entertaining way, you may know I’m product-managing our forthcoming WindLight atmospheric rendering, which includes performance optimizations along with the prettiness. YES, I do plan to do some SLTotWs on how to use WindLight. In the meantime, for all the “When is WindLight coming back?” questions, hey, good news, I’ve got a project update page!
As we can see, communication makes a positive difference, and I’m going to keep going, because I think we’ve got a great thing here with a lot of energy and smiles involved. Thanks for coming along with me and for being here in Second Life.
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